It was required to create a background for an existing Timber Tycoon game. The game takes place in a woodworking factory
The customer gave me a grid with approximate locations of factory compartments.
1 orders, 2 sawdust, 3 warehouse, 4 services, 5 production, 6 waste​​​​​​​.


 Background creation stages: 1. 2d sketch, 2. 3d scene and render. 3. Painting the render

To place on this background, I made 6 icons: 1. Packing, 2. Painting, 3. Accessories, 4. Varnishing, 5. Hand painting, 6. Sawdust.

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